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Thursday, March 12, 2015

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Google Opens First Ever Retail Store in London

On the day it unveiled a separate online destination for its hardware, Google also opened its first self-branded retail store called the Google Shop. Located as a "shop in shop" within Currys PC World on Tottenham Court Road in London, UK, the store will let customers try out and buy Google's Android smartphones and tablets, Chromebooklaptops, and the Chromecast.
Customers can also interact with representatives to learn about Google products and services, and regular classes and events will include tutorials on online security, Virtual Space Camps for children, and Open House events for teachers to test educational tools.
Also in the Google Shop is the Doodle Wall, where users can digital paint the Google logo. A Chromecast Pod will let users watch Google Play Movies and YouTube, while a large Portal screen will let users explore the world via Google Earth.
"We're incredibly excited to launch this space - the first of its kind anywhere in the world - in London with Currys PC World," James Elias, the UK marketing director for Google, told The Telegraph.
Google had previously opened a Chromezone within Currys PC World in 2011, mini-storefronts that were expanded to other outlets in the UK, but according to The Telegraph these didn't see much traction. The Mountain View giant plans to open two more Google Shops in the UK, in London and Essex.
"The pace of innovation of the devices we all use is incredible, yet the way we buy them has remained the same for years. With the Google shop, we want to offer people a place where they can play, experiment and learn about all of what Google has to offer; from an incredible range of devices to a totally-connected, seamless online life... We think it's a genuinely unique try-before-you-buy experience," Elias added.
google_shop_currys_vr_tour_app.jpg
For those unable to travel to the UK to explore the new Google Shop, the company has also released a Cardboard app that lets users enjoy the Google retail experience in virtual reality. Users will be guided through the store by a virtual Google representative. The app is called Google Shop at Currys VR Tour, and is available onGoogle Play.
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Vaio Phone (VA-10J) With Android 5.0 Lollipop Launched

Vaio, the former Sony laptop unit, on Thursday launched its first smartphone in Japan.
The Vaio Phone (VA-10J) smartphone has been priced at JPY 51,000 (approximately Rs. 26,350) for the unlocked model while consumers in Japan can also buy the handset at JPY 4,000 (approximately Rs. 2,070) which comes with unlimited data plans from the Japanese telecom carrier B-mobile. The first Vaio smartphone will go on sale starting March 20 and there has been no word on global availability.
For specifications, the Vaio Phone (VA-10J) features a 5-inch HD (720x1280 pixels) IPS OGS display. It is powered by a 1.2GHz quad-core (unspecified chipset) processor coupled with 2GB of RAM. Engadget Japan however reports that the Vaio Phone (VA-10J) packs a Qualcomm Snapdragon 410 processor.
The Vaio Phone (VA-10J) sports a 13-megapixel rear camera accompanied by an LED flash while there is a 5-megapixel front-facing camera also onboard. The rear camera can record videos at 1080p resolution.
The smartphone includes 16GB of inbuilt storage, which is further expandable via microSD card (up to 64GB). It is a single-SIM device and supports Micro-SIM cards. The Vaio Phone (VA-10J) will be available in just Black colour and runs Android 5.0 Lollipop with almost no customisations, according to Engadget Japan. It packs a 2500mAh non-removable battery offering up to 13 hours of talk time and 500 hours of standby time. It measures 141.5x71.3x7.95mm and weighs 130 grams. The Vaio Phone (VA-10J) supports 4G LTE apart from Bluetooth, GPS/ A-GPS, Wi-Fi, and Micro-USB.
Notably, the Vaio Phone (VA-10J) smartphone features an almost identical design to the Panasonic's recently unveiled Eluga U2. As far as specifications go, the Vaio Phone comes with the exact same innards as the Panasonic Eluga U2, which was launchedlast month in Taiwan at TWD 7,990 (approximately Rs. 15,700). As yet, there is no information of its global release.
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BBC gives children mini-computers in Make it Digital scheme By Jane Wakefield

Rory Cellan-Jones explains what Make it Digital is all about
The BBC will be giving away mini-computers to 11-year-olds across the country as part of its push to make the UK more digital.
One million Micro Bits - a stripped-down computer similar to a Raspberry Pi - will be given to all pupils starting secondary school in the autumn term.
The BBC is also launching a season of coding-based programmes and activities.
It will include a new drama based on Grand Theft Auto and a documentary on Bletchley Park.
Digital visionaries
The initiative is part of a wider push to increase digital skills among young people and help to fill the digital skills gap.
The UK is facing a significant skills shortage, with 1.4 million "digital professionals" estimated to be needed over the next five years.
The BBC is joining a range of organisations including Microsoft, BT, Google, Code Club, TeenTech and Young Rewired State to address the shortfall.
At the launch of the Make it Digital initiative in London, director-general Tony Hall explained why the BBC was getting involved
"This is exactly what the BBC is all about - bringing the industry together on an unprecedented scale and making a difference to millions," he said.
"Just as we did with the BBC Micro in the 1980s, we want to inspire the digital visionaries of the future. Only the BBC can bring partners together to attempt something this ambitious, this important to Britain's future on the world stage."
It is hoped that the Micro Bit will encourage children to get involved in coding and programming.
The BBC Micro, launched in the 1980s, played a big role in making computing mainstream but it was not without controversy.
The broadcaster's decision to link up with Acorn Computers angered Sir Clive 
Sinclair as he prepared to launch a rival machine, the ZX Spectrum.
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Meet the Micro Bit
Micro Bit
The BBC does not see Micro Bit as a rival to similar computing devices such as Raspberry Pi, Arduino, Galileo and Kano, but rather hopes it will act as a "springboard" to these more complex machines.
The tiny programmable machine is still a prototype and the BBC is working with several partners, including chip-designer Arm, Microsoft and Samsung, to get the end product right.
When it launches in September it will be compatible with three coding languages - Touch Develop, Python and C++.
The device is tiny - fitting easily into the palm of a hand. Children will be able to create text via a series of LED lights and they will also be able to use it to create basic games.
The final version will have a Bluetooth link enabling it to be hooked up to other devices such as a Raspberry Pi.
The Raspberry Pi Foundation is helping to develop learning resources for it and the BBC is being careful not to repeat the mistakes of the BBC Microcomputer launch, which angered rivals such as Sinclair.
BBC MicroSir Clive Sinclair was angered by the BBC's support for a rival computer to his ZX Spectrum
BBC Learning's Gareth Stockdale, who is developing the device, said: "The BBC's role is to bring focus to the issue, and then we will withdraw from the market."
After the first million Micro Bits go out to schools, there will be no more.
One day they might become a museum piece like the BBC Micro, which is now housed at the National Museum of Computing at Bletchley.
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'Get creative'
Doctor Who game actionPlayers use computer commands to help the Dalek complete tasks in a coding-based game already released
As part of its Make it Digital programme, the BBC has also launched an apprenticeship scheme for 5,000 young unemployed people to boost their digital skills.
The scheme is the first of its kind to be developed in partnership with the Department for Work and Pensions.
Radio 1, which is closely involved in the initiative, will offer top-performing trainees the opportunity to go on to an apprenticeship at the station.
The nine-week traineeship, which will include training from the BBC Academy, aims to teach basic digital skills such as creating websites and short videos for the web.
The BBC is also drawing on its vast vault of content to bring digital content into shows such as Doctor Who, EastEnders and the One Show. Radio 4 will have a series of programmes that look at the history of coding, digital content and future technologies.
"With a dedicated season of programming on the BBC, 5,000 digital trainees, one million children who take their first steps with a Micro Bit, and a host of educational activity, we hope to inspire a new generation to get creative with digital," said Jessica Cecil, controller of Make it Digital.
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WhatsApp Voice Calling Now Open to All Android Users: Report

WhatsApp appears to have opened its voice calling feature to all Android users, with the invite window now open for several hours. The world's most popular messaging app has been gradually rolling out this feature by opening the invite window only for a few hours at a time. This time however, WhatsApp may have opened the floodgates, reports Android Police.
The report says that many people have been receiving the WhatsApp calling feature on their Android smartphones. To activate the feature, all you need is the latest version (v2.11.561) of WhatsApp (via APKMirror) and a WhatsApp call from someone who already has the feature. After you get the call, you will see WhatsApp's interface switch from just showing recent chats to three tabs - calls, chats and contacts.
This move appears to have come on the back of another milestone for WhatsApp - over 1 billion installs via Google Play. The app's Google Play page now shows that it has between 1 billion and 5 billion installs. These numbers of course don't reveal the actual number of WhatsApp users because anyone who installed the app once is counted in this number. The number isn't reduced if the person proceeds to delete the app. Even then, the number shows just how popular the messaging app is.
Earlier, the voice calling feature was rolled out to some users, but the invite window was closed before most people could get the feature. WhatsApp still has not announced the voice calling feature officially on its website or the release notes on Google Play. WhatsApp for iPhone still doesn't have this feature even though a voice calling button appeared in the app some time ago.
Having established itself as the world's most popular messaging app with over 700 million monthly active users, WhatsApp seems to be augmenting its offering by adding features available in competing messaging apps. WhatsApp for Android users also recently got a Web version that works well. Both these features have been available for some time with competing messaging apps such as iMessage (calling via FaceTime), Line, Viber, among others.
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NASA has been grounded since the Space Shuttle program was ended a few years ago. The agency has partnered with private companies like SpaceX and Boeing to develop low-Earth orbit launch and resupply vehicles, but NASA wants to go beyond orbit. The Space Launch System (SLS) will be used to send the Orion capsule to more distant places in the solar system. To get off the ground, SLS will need new rockets, and one of them was just tested in Utah. The solid SLS rocket booster fired by Orbital ATK is the largest and most powerful ever built.
Rockets like the Falcon 9 carry liquid fuel reservoirs, but solid rocket boosters are different. A rocket motor powered by liquid oxygen, refined kerosene, or liquid hydrogen can be turned on and off and provide variable thrust. A solid rocket booster fires and cannot be shut down — they just burn all the way through. SRBs have been used on a variety of larger launch vehicles over the decades, as they provide very high thrust and don’t require refrigerated fuels. For example, the Space Shuttle had two SRBs mounted on either side of the main orange fuel tank.
NASA’s new booster is a more advanced version of the one used to get the shuttle into orbit. The SLS qualification motor (QM-1) can put out 3.6 million pounds of thrust, which is roughly equal to 14 Boeing 747s at maximum power. The QM-1 uses many parts from past shuttle missions, but it has an extra segment that allows it to hold 25% more fuel than NASA’s old SRB. That brings the total height to 177 feet. There will be two solid rocket boosters on the SLS at launch, along with the four main engines, which are also being adapted from the shuttle program. However, the SRBs will provide about 75% of the thrust needed to escape Earth’s gravity. They’ll be jettisoned after use.
This first full-scale test of the SLS booster design went off without a hitch. The booster burned through 1.3 million pounds of propellant in a little more than two minutes (5.5 tons per second). This was a ground test, meaning the booster was bolted down so it didn’t go anywhere. Engineers will evaluate the booster itself and the mountain of data gathered during the test to see how it performed.
Another test of the SLS booster will take place in early 2016 with the booster (QM-2) cooled to 40 degrees F, which is the low end of the ignition range. The QM-1 test was actually conducted with the booster conditioned to 90 degrees Fahrenheit to test performance at the top of the propellant temperature range.
It will still be several years before engineers complete the final design for the SLS system. This ambitious program aims to land humans on an asteroid in the 2020s and on Mars a decade later. NASA is already well into the testing phase of the Orion crew capsule, which had a successful test flight in December.
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Sony to launch PlayStation Vue IPTV in three US cities soon

Later this month, Sony will be launching PlayStation Vue in three major US markets. New York, Chicago and Philadelphia will receive access in the next two weeks, and the service will supposedly roll out to the rest of the US later in 2015. We still don’t know pricing and firm launch details, but if this gains enough traction, this could potentially turn Sony into a major player in the burgeoning business of IPTV.
Over at the Wall Street Journal, Sony’s Andrew House laid out some of the plans for theinitial launch of PlayStation Vue. Unfortunately, the details remain fuzzy. For example, I live in the Philadelphia metropolitan area, but not in Philadelphia itself. Will I be eligible for early access to Vue? I have no idea. How much will subscribers have to pay? No clue. Sony is staying mum on much of the nitty gritty, so it’s hard to gauge the value of this service just yet.
Originally announced back in November of last year, PlayStation Vue is aimed directly at cord-cutters. With CBS, Discovery, FOX, NBC, Scripps, and Viacom on board as content partners, this actually has the potential to succeed. However, it needs to be the right content at the right price. If we’re talking $10 to $20 per month for all of Vue’s live and on-demand content, that’s definitely going to entice the cable-free among us. But if it ends up as a tiered service with the best content locked away behind $40 and $50 packages, it’ll be no better than traditional cable services. Sony really needs to get this right, or Vue will fade to the background like all of Sony’s past streaming efforts.
Initially, the PlayStation Vue service will be available on PS3 and PS4 consoles exclusively, but Sony doesn’t plan on keeping it exclusive for very long. An iPad app is in the works, and support for other devices has already been promised. It’s highly unlikely that it will ever come to the Xbox One, but Roku and Apple TV may well be in the realm of possibilities. After all, Sony isn’t in much of a position to turn away more revenue.
The PS4’s success is definitely a bright spot for Sony, but its flagging TV business and itslackluster digital storefronts have left the Tokyo-based company in a vulnerable position. Vue could be the next big thing or a giant flop. But it’s still way too early to tell.
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Intel blames $1B revenue hit on Windows XP's stubborn grip



Intel has slashed its quarterly revenue outlook by nearly $1 billion, as business customers are proving reluctant to upgrade from Windows XP -- a popular but now 13-year-old operating system.
The company said Thursday it now expects to post $12.8 billion in first-quarter sales, down from its mid-January expectation of $13.7 billion, which was already slightly below Wall Street expectations.
Shares sank 4 percent to $31 following the outlook cut.
"This happens occasionally and we're transparent about changes to our financial outlook," Intel spokeswoman Cara Walker said Thursday. "What hasn't changed is Intel's strategy and our focus on executing to it."
Intel, whose chips power most desktops and laptops worldwide, said that lighter PC sales stemmed especially from weaker-than-expected demand to upgrade from Windows XP from small and medium-size businesses, as well as broader economic issues, such as a weaker euro. Microsoft last year ended technical support for Windows XP, which has helped push more businesses and consumers to upgrade to newer machines.
So far, ending support for XP has helped cut back interest in the operating system. Windows XP's global share of the operating-system market fell to 11 percent last month, from 17 percent a year earlier, according to researcher StatCounter. Windows 7 remains the most popular operating system, grabbing nearly 50 percent of the market.
A lack of interest to move on from Windows XP could spell trouble not only for Intel, the world's biggest chipmaker, but also Microsoft, as it promotes its newest operating system, Windows 10, which comes out later this year. PC makers, such as Lenovo, Acer and HP, would also suffer from slower refreshes from Windows XP.
For consumers and businesses alike, a lack of interest in leaving that operating system would open them to greater security risks and viruses, Microsoft claims.
On a positive note, Intel said its data center business, which has become a major profit engine, is meeting quarterly expectations. All other estimates were withdrawn and will be updated with the company's quarterly earnings report on April 14.
Intel wrapped up 2014 on a strong note, with its PC business showing growth after two years of declining sales as more consumers migrated to smartphones and tablets, and its data center group experiencing substantial growth. The PC business has benefited from the amount of upgrading from Windows XP that has been occurring, as well as more customers going back to buying new laptops and desktops after spending on tablet computers in prior years. However, some analysts expressed concerns that the PC market wasn't experiencing a long-term revival, and instead was simply enjoying a short-term bump.
The chipmaker itself doesn't expect 2015 to be as strong as 2014 in PCs. It's already said it expects PC revenue to be down slightly and shipments to be flat. Oppenheimer analyst Rick Schafer said Thursday in a note to clients that Intel's data center business is likely to remain unchallenged in 2015, but believes PC demand "underwhelms" expectations throughout 2015.
If Intel's PC segment, its biggest revenue driver, were to stutter, it could prove a big challenge for the company. Intel has been taking the profits from its PC and data center businesses to help fund its effort to grow in mobile devices, which so far has resulted in billions of dollars in losses.